![]() Open the Unity project you want to debug.This allows the debugger to access and interact with your game’s runtime state. In order to enable real-time debugging of your project’s code while it’s running in the Editor, the Visual Studio debugger needs to attach itself to the Editor. Once you’ve installed Visual Studio in the Unity Editor, open Unity > Preferences > External Tools, and select Visual Studio as the External Script Editor. Details on setting up Visual Studio to work with Unity are available here. If you don’t choose to install Visual Studio, then you can get a copy here. By default, a new install of Unity will install the community version of Visual Studio, along with an extension called Game Development with Unity that integrates Visual Studio with Unity. The 2019 version has the same features, but the screenshots will differ a little. This article is based on the 2022 edition of Visual Studio. ![]() Visual Studio is available in several versions including a free community version. Additionally, you get debugging tools, including the ability to set breakpoints, step through code, inspect variables, and evaluate expressions at runtime. It provides features like IntelliSense code completion, syntax highlighting, and code snippets, which help you write code faster and more efficiently. Visual Studio 2022 has built-in support for Unity, allowing you to easily write and edit scripts, access Unity-specific features, and debug your game code without leaving the IDE.
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